The visual scrolling speed of the note highway. Refer to the manual for a complete list of modifiers. Not all modifiers can be combined at once. Modifiers are optional effects that can be chosen prior to starting a song that alter the gameplay. It is enabled by default in CH, and can be disabled in the Settings. No fail enables you to play songs without being able to fail due to missing notes or over-strumming. If you do not have an active combo, then you must correctly strum at least once to begin a new combo. "Hammer On" and "Pull Off" notes do not require a strum as long as you have an active combo. A visual representation can be enabled in the in-game settings. Strumming frets when the gems are outside of this window will be counted as an overstrum. The area around the strikeline where the game recognizes a strum of the currently held frets. Sometimes referred to as the fretboard, this is the gameplay area where you play the notes. This mode was originally called "Dualshock Mode" and is provided to make the game more accessible for players using regular gamepad controllers. In Clone Hero, a "Fret" refers to the colored button which roughly corresponds to the tone of the guitar during a song.Īn alternate mode of gameplay that does not require the to player to strum in order to play notes. In real life, guitars are typically broken up into frets which help the player control the tone of the string being strummed. Short for Full Combo, the act of hitting every note in a song without breaking the combo.Ī tech FC is the act of FC'ing every section of a song separately. Gameplay Concepts & Features FC & Tech FC Various terms and concepts arising from the Clone Hero community and other Rhythm games.
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